Why RuneLite Plugin Development Feels Like Casting a High-Level Spell Using Only Stack Traces
If you’ve ever tried to dive into the world of RuneLite plugin development, chances are you’ve found yourself staring at a console window overflowing with cryptic stack traces, muttering incantations like “onVarbitChanged!” or “what even is a WidgetNode?” Developing a RuneLite plugin can feel like attempting to cast a high-level spell with nothing but an …